Grenades

Name Class Range RoF Dmg Pen Special
Blind Grenade Thrown SBx3 S/-/- - 0 Smoke
Frag Grenade Thrown SBx3 S/-/- 2d10x 0 Blast (5)
Frag Missile Varies Varies Varies 2d10x 4 Blast (8), Devastating (1)
Incendiary Grenade Thrown SBx3 S/-/- 1d10+4 E 0 Blast (3)
Incendiary Missile Varies Varies Varies 1d10+3 E 0 Blast (5)
Krak Grenade Thrown SBx3 S/-/- 3d10+4 X 6 -
Krak Missile Varies Varies Varies 4d10+6 X 10 Blast (1)
Nova Grenade Thrown SBx3 S/-/- 1d10 E 0 Blast (3)
Plasma Grenade Thrown SBx3 S/-/- 1d10+12 E 8 Blast (1), Volatile, Special
Plasma Missile Varies Varies Varies 2d10+12 E 12 Blast (3), Volatile, Special
Stun Grenade Thrown SBx3 S/-/- - 0 Blast (5)
EMP Grenade Thrown SBx3 S/-/- - 0 Haywire (3)
Photon Flash Grenade Thrown SBx3 S/-/- Special 0 -
  • Blind Grenade – 1d10 rounds of Smoke.
  • Incendiary Grenade and Missile – Agility or catch fire, area burns for 1d5 Rounds.
  • Nova Grenade – Very Hard (-30) Toughness Test or be Blinded for 1d10 rounds. Protection such as Photo-visors add +20. All within 20m Toughness or Blinded (Photon Frag).
  • Plasma Grenade – Mini Sun for 1d5 rounds does full grenade damage to Blast area.
  • Stun Grenade – Toughness or Stunned for 1d10 rounds. Photo-visor or Sealed Armor adds +20
  • Photon Flash – 15m Toughness Test or blind. Photo-visor or autosenses negates.

Grenades

Taco Tuesdays - Deathwatch Lerysh